src/libFLAC/stream_decoder.c : Fix NULL de-reference.
[flac.git] / src / libFLAC / libFLAC_static.vcproj
index 0b8b7f8..fe0ac58 100644 (file)
@@ -17,8 +17,8 @@
        <Configurations>\r
                <Configuration\r
                        Name="Debug|Win32"\r
-                       OutputDirectory="..\..\objs\debug\lib"\r
-                       IntermediateDirectory="Debug_static"\r
+                       OutputDirectory="$(SolutionDir)objs\$(ConfigurationName)\lib"\r
+                       IntermediateDirectory="$(ConfigurationName)"\r
                        ConfigurationType="4"\r
                        >\r
                        <Tool\r
@@ -41,7 +41,7 @@
                                AdditionalOptions="/D &quot;_USE_MATH_DEFINES&quot;"\r
                                Optimization="0"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\&quot;1.3.0\&quot;;FLAC__NO_DLL;DEBUG;FLAC__OVERFLOW_DETECT"\r
+                               PreprocessorDefinitions="WIN32;_DEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__ALIGN_MALLOC_DATA;VERSION=\&quot;1.3.1\&quot;;FLAC__NO_DLL;DEBUG;FLAC__OVERFLOW_DETECT"\r
                                MinimalRebuild="true"\r
                                BasicRuntimeChecks="3"\r
                                RuntimeLibrary="1"\r
@@ -63,7 +63,6 @@
                        />\r
                        <Tool\r
                                Name="VCLibrarianTool"\r
-                               OutputFile="..\..\objs\debug\lib\$(ProjectName).lib"\r
                        />\r
                        <Tool\r
                                Name="VCALinkTool"\r
                </Configuration>\r
                <Configuration\r
                        Name="Release|Win32"\r
-                       OutputDirectory="..\..\objs\release\lib"\r
-                       IntermediateDirectory="Release_static"\r
+                       OutputDirectory="$(SolutionDir)objs\$(ConfigurationName)\lib"\r
+                       IntermediateDirectory="$(ConfigurationName)"\r
                        ConfigurationType="4"\r
+                       WholeProgramOptimization="1"\r
                        >\r
                        <Tool\r
                                Name="VCPreBuildEventTool"\r
                                OmitFramePointers="true"\r
                                WholeProgramOptimization="true"\r
                                AdditionalIncludeDirectories=".\include;..\..\include"\r
-                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\&quot;1.3.0\&quot;;FLAC__NO_DLL;FLaC__INLINE=_inline"\r
+                               PreprocessorDefinitions="WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__HAS_X86INTRIN;FLAC__ALIGN_MALLOC_DATA;VERSION=\&quot;1.3.1\&quot;;FLAC__NO_DLL;FLaC__INLINE=_inline"\r
                                RuntimeLibrary="0"\r
                                BufferSecurityCheck="false"\r
                                UsePrecompiledHeader="0"\r
                        />\r
                        <Tool\r
                                Name="VCLibrarianTool"\r
-                               OutputFile="..\..\objs\release\lib\$(ProjectName).lib"\r
                        />\r
                        <Tool\r
                                Name="VCALinkTool"\r
                                >\r
                        </File>\r
                        <File\r
+                               RelativePath=".\include\private\stream_encoder.h"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath=".\include\private\stream_encoder_framing.h"\r
                                >\r
                        </File>\r
                                >\r
                        </File>\r
                        <File\r
+                               RelativePath=".\fixed_intrin_sse2.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\fixed_intrin_ssse3.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
                                RelativePath=".\float.c"\r
                                >\r
                        </File>\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath=".\lpc_x86intrin.c"\r
+                               RelativePath=".\lpc_intrin_sse.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\lpc_intrin_sse2.c"\r
+                               >\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\lpc_intrin_sse41.c"\r
                                >\r
                        </File>\r
                        <File\r
                                >\r
                        </File>\r
                        <File\r
-                               RelativePath=".\window.c"\r
+                               RelativePath=".\stream_encoder_intrin_sse2.c"\r
                                >\r
                        </File>\r
-               </Filter>\r
-               <File\r
-                       RelativePath=".\ia32\bitreader_asm.nasm"\r
-                       >\r
-                       <FileConfiguration\r
-                               Name="Debug|Win32"\r
+                       <File\r
+                               RelativePath=".\stream_encoder_intrin_ssse3.c"\r
                                >\r
-                               <Tool\r
-                                       Name="VCCustomBuildTool"\r
-                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj&#x0D;&#x0A;"\r
-                                       AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"\r
-                                       Outputs="ia32/bitreader_asm.obj"\r
-                               />\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Release|Win32"\r
+                       </File>\r
+                       <File\r
+                               RelativePath=".\window.c"\r
                                >\r
-                               <Tool\r
-                                       Name="VCCustomBuildTool"\r
-                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/bitreader_asm.nasm -o ia32/bitreader_asm.obj&#x0D;&#x0A;"\r
-                                       AdditionalDependencies="ia32/bitreader_asm.nasm;ia32/nasm.h"\r
-                                       Outputs="ia32/bitreader_asm.obj"\r
-                               />\r
-                       </FileConfiguration>\r
-               </File>\r
+                       </File>\r
+               </Filter>\r
                <File\r
                        RelativePath=".\ia32\cpu_asm.nasm"\r
                        >\r
                                />\r
                        </FileConfiguration>\r
                </File>\r
-               <File\r
-                       RelativePath=".\ia32\stream_encoder_asm.nasm"\r
-                       >\r
-                       <FileConfiguration\r
-                               Name="Debug|Win32"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCustomBuildTool"\r
-                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj&#x0D;&#x0A;"\r
-                                       AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"\r
-                                       Outputs="ia32/stream_encoder_asm.obj"\r
-                               />\r
-                       </FileConfiguration>\r
-                       <FileConfiguration\r
-                               Name="Release|Win32"\r
-                               >\r
-                               <Tool\r
-                                       Name="VCCustomBuildTool"\r
-                                       CommandLine="nasm.exe -f win32 -d OBJ_FORMAT_win32 -i ia32/ ia32/stream_encoder_asm.nasm -o ia32/stream_encoder_asm.obj&#x0D;&#x0A;"\r
-                                       AdditionalDependencies="ia32/stream_encoder_asm.nasm;ia32/nasm.h"\r
-                                       Outputs="ia32/stream_encoder_asm.obj"\r
-                               />\r
-                       </FileConfiguration>\r
-               </File>\r
        </Files>\r
        <Globals>\r
        </Globals>\r